Baovy06
Baovy06
• HODL through thunderstorms, reaping fruit at moonrise. • Position makes it all. • Calm before the wave, steadfast in front of the chart.
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. @Trumpprisonsol the "dark comedy" prison management game is gaining strong attention on Solana
If you like games that are entertaining, meme-filled, and chaotic, then Trump Prison is definitely a name you shouldn't miss
This is a prison management simulation game with a satirical style, inspired by viral events and the most famous characters from 2025–2026. From character design to gameplay, it's quite "crazy," just like an internet meme
Although the game hasn't officially launched yet, the project has already received over 13,000 early registrations from the global community, showing how big the attraction is.
📅 Game launch schedule:
• Early Access: 8:00 PM on 05/15 (Vietnam time)
→ Limited to the first 1,000 players only
• On 05/16:
→ Official public launch
→ $CELL token will also have its TGE at the same time
🎮 How does the gameplay work?
Game link:
Players will build their own "prison empire" by:
• Opening packs to get Wardens (guards)
• Gacha spins to get Prisoners
• Buying Cells (prison cells)
Then combine:
1 Warden + 1 Prisoner into 1 Cell to start mining $CELL
The more Cells you have, the higher the mining output. Players can also expand the chain of prison cells to increase profits.
Additionally:
• Both Wardens and Prisoners can be upgraded using $CELL
• The higher the upgrade → the faster and more efficient the mining
📌 Daily activities in the game:
To keep prisoners operating smoothly, players need to:
• Use $CELL to buy food and water
• Maintain prisoners' energy
There are also:
Morning check-in:
1:00 PM – 5:00 PM (Vietnam time)
Evening check-in:
1:00 AM – 4:00 AM (Vietnam time)
And especially:
Every day you must open the prison cells for 1 hour to let prisoners participate in group activities 😂
🔥 The most notable point is the token burn mechanism:
70% of all $CELL used in the game will be permanently burned.
Including:
• Buying food & energy
• Upgrading Wardens
• Upgrading Prisoners
This means:
The more active the players → the more $CELL is burned → the supply becomes increasingly scarce 👀
The game looks both meme-like and entertaining but has a fairly complete operating mechanism, easily addictive for those who like management games + resource farming 😆

While sitting and working, the phone rang
As usual, I picked it up and listened
- Hello
- Sis, come downstairs to get some water
- Huh? I didn't order anything
- Someone ordered and already paid, sis.
Awesome, it's so hot and someone shipped me ts to drink.
Who bought Zy for me 🥰🥰🥰🥰
@wallchain @quipnetwork

Today marks my 5th day with @axisrobotics , and the more time I spend here, the more I truly appreciate this project.
For me, there are 2 very important things when deciding to stay long-term with any project:
First, the community must be active and passionate
A strong project is not only about technology, but also about the people behind it. What I really like about Axis is that both the team and community members are always engaging together, discussing the project every day, helping each other with tasks, and sharing information. It feels like people are genuinely building together instead of just farming and leaving 🤣
Second, the project needs a clear roadmap.
Axis gives me the feeling that the team is serious about building both the product and the long-term vision. Of course there are still many things to improve, but the team keeps updating and optimizing day by day.
That’s probably why I decided to fully “all in myself” into this project
I truly hope Axis will not disappoint me or the community in the future.
About the tasks, I’ve seen many people worried because their tasks show “done” but they still cannot sign their wallet. From my own experience, I think everyone should just wait a little more and not panic ❤️
Some of my tasks were pending for several days too, and I thought they were completely broken. But today, all of my pending tasks were finally able to sign successfully.
That proves the team is really trying hard to fix the system, improve the user experience, and keep developing the project every single day. Early stage projects will always have issues, but what matters most is how the team responds and improves afterward. And right now, I think Axis is doing a pretty good job at that

GN @Nasun_io
After taking a break for a while, I recently came back to check out the project again
One thing I noticed is that the team has made quite a few changes and the overall direction feels much clearer now.
Nasun is currently building a Move based Layer 1 ecosystem focused on 3 main sectors:
Pado → defi platform
Baram → on-chain AI system
Gen Sol → sci-fi gaming, movie, and entertainment ecosystem
What I find interesting is that the team is not focusing only on defi or AI separately.
Instead, they are trying to combine multiple sectors into one ecosystem to create a more connected user experience.
After reading the roadmap, I think Nasun’s vision is pretty ambitious.
Besides blockchain, the project also plans to expand into AI infrastructure, compute networks, and entertainment ecosystems.
Right now, the project is still in an early stage, but their leaderboard campaign has started bringing more activity to the community on X
If the team continues building in the right direction, I think Nasun could become a project worth watching in the AI + blockchain space

Baovy06 reposted

Physical AI should be built by everyone.
Proud to see 500+ students in the Philippines experience Axis firsthand and contribute to the future of robotics data generation.
Big thanks to @basepilipinas for making this possible and bringing such amazing energy to the community 💙
More student roadshows and campus activations across APAC with @baseapac coming soon!
Big update from @quipnetwork
lately
They’re now working on protecting a large portion of Bitcoin through post-quantum wallet infrastructure built with Arch Network.
What makes this interesting is that it adds an extra security layer against future quantum threats without needing changes to Bitcoin itself.
I also like that they released the code early so the community can review and test everything openly.
And for people wanting to get involved early, the Quip testnet is already live:
• One-click node setup
• GPU support available
• Community participation before mainnet in Q2 2026
Feels like they’re quietly building long-term infrastructure instead of chasing short-term hype.

Baovy06 reposted

Axis Weekly
Last week, we made progress across the full robotics data loop, including task generation, simulation infrastructure, model training, and failure recovery.
Key updates:
- Task generation: We improved TaskGen with better automatic checker generation, stronger multi-embodiment support, and more efficient domain randomization to scale task diversity with less manual design effort.
- Simulation infra: We continued improving MuJoCo verify/replay and scene-variant workflows, including fixes across data collection, multi-asset scenes, repeated loading/downloads, initial states, teleoperation, IK, and gripper control.
- Model training: We confirmed that the new randomized tasks are learnable with sufficient data. In our current experiment, 500 demos successfully produced an executable policy, while 100 demos were not enough.
- Failure recovery: We began building a recover-from-failure pipeline to collect and categorize gripper failure and near-failure states during grasping, which will later support more robust recovery policy learning.
A closer look at this week’s progress🧵

